------------------------------------------------------------ Garfield ------------------------------------------------------------ First of all get the aniseed balls (which make Odie follow you). Go to the back door, where there's a bone. Pick it up and put it to the left by the door. Odie now opens the cat flap, allowing you free access to the rest of the locations. Go and get the lamp and find Nermal. Give him a good kick and pick up the clockwork mouse. Go to the health food shop and drop the mouse next to the man. A 'Donut' magically appears, which should be picked up - and be careful NOT to eat it. Go to the giant oscillating rat, drop the donut and it runs off. Kick open the chest and get the key that's contained within. Return to the starting location and drop the key. Get the trowel, walk to the hardware shop, and use it by the man. A dollar appears from nowhere, which should be collected. Return to the health food shop, use the dollar next to the man and get the bird seed. Take this to the right hand side of the park, drop it and a bird flies by. Leave the bird and go and get the key. Return to the park and jump on the bird (don't drop the key) and it drops you in the City Pound. Enter and walk right into the cell and Arlene is rescued. Garfield can now live happily ever after...