5 1 0 8  3 0 2 4 1  4 Docs for 6 6  1 4 3 THE 2 9 7 6 _____ _____ _____ 3 _____ 1  / / \ ! \ !  / 1 ! 3 ! ! 0 \ 1! 3 9  !8 ! ! 2! ! !--- 7  ! 6 ! ! !4 ! !0 8  2 \______ \_____/ 1!_____/ !____ 2  ___ 8 ___ ____  / ____ ! ! / ! ! ! ____  ! ! )! ! \--\ !--! !-- ! )  \___ !---\\__/ ___/ ! ! !___ !---\   9 3 1  7 written by AUTOMAN 9 0 2 4 7 4  8 8 0 1   2 7 7  3 2 0 0 The Code Crusher is very similar to the Prefix Prowler in operation. If you haven't read the doc file on the Prowler, press [ESC] and do it now. The wad of boring configuration questions is basically the same as in the Prowler, with the addition of "NUMBER OF DIGITS IN CODE", "STARTING CODE", "ENDING CODE", and "ENTER A NUMBER KNOWN TO EMIT A CARRIER". The first 3 are just...just...just so incredibly obvious that they should be on street signs. The final question requests a test number to call to check a code's validity. Enter a number (including area code) of a BBS or other computer system which is seldom busy. Notice that there is no Random Dialing option on the Code Crusher. It was omitted for various dull reasons. The runtime commands are the same as those in the Prowler, but here they are again anyway, since I happen to have them in the word processor. RUNTIME COMMANDS: ----------------- Anywhere during dialing at the ? prompt you can enter one of the following commands, followed by [RETURN]. Notice that they must be entered ALONE after the ? input prompt. N: Skip to the next code. R: Redial current code (useful if your modem lacks automatic busy signal redialing) Q: Quit and save datafile (if one is used) G: Pop up Graphics Page 2. Useful if mommy walks in to see if you are learning anything on your expensive toy. T: Text screen (use to get back to the text display after the 'G' command) 1: Signal the Crusher that the current code has worked and flag it as a successful connect. Keep your nose peeled for phigs. Phreak out, phreak out and touch someone. automatically, A U T O M A N -|-~~~~~~~~~~~~~ ~~~~~~