******************************************** * Complete Graphics System * * Command List * * Written by the Ghost * *********************11/9/84**************** This is only a list of the commands for the Complete Graphics System, if you want the complete docs, Email me on Apple Manor, and I'll type them in. No Problem Main Menu D) Drawing module 3) 3-D module T) Text module S) Shape module P) Draw a 2-dim panel for 3-D module K) Shrink a picture C) Display collor bars for monitor adjustment I) Issue disk command Drawing module L) Load picture S) Save picture C) Clear background to color 0-7 T) Load a shape table D) Draw L: Line mode, button 1 sets point, button 0 draws line F: Fill mode same as line mode, except start point stays the same A: Auto fill, button 0 fills enclosed black area with color 0-107, paddles position cursor. P: Palette, displays palette for testing auto fill colors, type color #, to display a color, C clears palette, returns to drawing page C: Select color 0-7 or 0-107 depending on mode B: Brush mode, select brush # 1-9. button 1 lifts brush, button 0 sets it down, destroys shape table in memory S: Shape mode, uses a shape table loaded in, button 0 plots shape, button 1 allows the paddles to be used for rotation and scaling. Any button returns from rotate ans scale mode R: Arc E: Ellipse Esc: Displays full screen graphics. O: Returns to options Any key returns to mixed mode. J: Joystick toggle M: Returns to master menu 3-D Module A: Add figure, enter a name, then you are put in edit mode E: Edit a figure Select name, type name or press , with the latter, names are displayed one by one using the arrow keys until you press to select the name. L: Display and edit lines, color point 1, and point 2 are shown P: Display and edit points X,Y,Z coordinates are shown D: Delete the line or point at the cursor position O: Return to options. changes direction of cursor movement. Symbol in lower left corner shows direction(!,.) <- -> arrow keys move cursor left/right or down/up Moving past last point or line adds a new point or line. 0-9 Enter number at cursor position and press to replace current value V: View figure in memory A: Operate on all figures in memory. E: Edit a point by moving it only. Flashing cursor lets you select point press to select point, any other key to move to next point. C: Chose center, point is selected as in 'E' command Esc: Full screen graphics, any other key returns to mixed. O: Return to options. V: Scale view on screen, but coordinates of figures remain unchanged. change direction Following options depend on mode. (Rotate, Scale, Move, D-stort) U/D Up/Down L/R Left/Right C/C Clockwise/Counterclockwise W Width H Height D Depth For the first four, either letter in the option has the same effect 0-9 Number followed by selects constant to be used in Rotate, Move, Scale, and Distort modes <- -> Arrows effect an operation(rotate, scale, etc) as per the displayed parameters, -> is right/up/forward/larger, <- is left/down/back/smaller as per displayed S: Save set of figures in memory. L: Load a figure, you may give it a new name, in the case that more than one figure will be loaded. I: Save 2-D image as a picture that can be used be other modules. D: Delete a figure name from memory C: Clear all figures from memory. M: Return to master menu. Text Module: L: Load a picture S: Save a picture T: Type paddles position cursor J: Joystick toggle button 1 sets cursor for typing and releases cursor for positioning. Button 0 allows command insertion while actually typing Commands: C: Color(0-107) large font only. S: Use small font L: Use large font. R: Type reverses background. D: Destructive, background is covered. by block, the size of the character. N: Nondestructive, character is placed over background. H: Horizontal spacing V: Vertical spacing P: Palette, same as in drawing module Esc: Full screen switch in command mode, preceding a letter or number while typing gives a capital or extra letter, twice while typing types ESC char. Esc-,: One dot left Esc-.: One dot right O: Returns to options G: Get font(large and small default are loaded automatically) F: Save Font E: Edit font Displays large or small font, allows you to replace or edit characters. You specify which keystroke for ESC character. C: Create a character I,J,K,M normal movement Z: Plot on X: Plot off F: Finished Shape Module: N: Clear memory for a new table L: Load an existing shape table A: Add a shape K: Keystrokes I,J,K,M normal movement Z: Plot on X: Plot off F: Finished Paddles rotate and scale figure as it is shown. P: Paddles, select width and height: paddles move cursor, button 0 plot on button 1 plot off F: Finished Figure is displayed in hi-res and you have the following options: S: Save as is E: go back to lo-res and edit R: Replace a figure that is already in table, same method as add D: Delete shape from table V: View a shape, paddles control rotation and scale, any key returns to options M: Return to master menu Panel Module: S: Save panel on disk as a 3-D figure C: Create panel, you may clear the screen. Or leave it displaying any previous panels for reference. You may also change the scale by which the points and distances are interpreted. L: Draw a line connecting the points at the cursor positions P: Move the flashing cursor to one of the previously used points Any key moves the cursor to the next point in sequance, selects that point D: Display the coordinates of the cursor points and the distance between C: Color, select 1,2,3,4,5,6,or 7 lines will be drawn in last selected color I,J,K,M normal movement. switch cursors, so the other point will move Esc: Full screen switch F: Finished, return to options M: Return to menu Shrink Utility: L: Load a picture T: Transfer and save, transfers small pictures to page1, and saves them. S: Shrink picture, puts small picture on page2, you select the quadrant(1-4) and intensity(1-4, 4 being brightest). Esc: Full screen switch : Switches display between page 1 and page 2 of graphics M: Return to menu Color Bars: Displays and labels primary Apple colors for TV or monitor adjustment Colors: Primary Apple Colors are 0 Black 4 Black 1 Green 5 Orange 2 Violet 6 Blue 3 White 7 White Colors mix well with those in the same column, but not with those of the other Orange and blue may be different on some TVs The autofill colors are blends of one to four primary colors. 0 White 1-13 Some tint, but closer to whites or black 14 Black 15-22 From sand to peach, to ligh oranges 23 Orange 24-42 Darker oranges, to yellows, to light shades of green 43 Green 44-49 Darker greens 50-63 Blue-greens, to light blues 64 Blue 65-71 Darker blues 72-86 Violet-blues, to light violets 87 Violet 88-107 Darker violets, to red violets to orange violet