Kings Bounty Reference Card Monsters Skill Hit Points Movement Damage Recruitment Morale --------------------------------------------------------------------- CASTLE Militia 2 2 2 1-2 50 A Archers 1 2 10 2 1-2/1-3 250 B Pikemen 3 10 2 2-4 300 B Cavalry 4 20 4 3-5 800 B Knights 5 35 1 6-10 1000 B PLAINS Peasants 1 1 1 1 10 A Wolves 2 3 3 1-3 40 D Nomads 3 15 2 2-4 300 C Barbarians 4 40 3 1-6 750 C Archmages 2 5 25 Fly+1 2-3 1200 C FOREST Sprites 1 1 Fly+1 1-2 15 C Gnomes 2 5 1 1-3 60 C Elves 3 3 10 3 1-2/2-4 200 C Trolls 4 4 50 1 2-5 1000 D Druids 5 5 25 2 2-3 700 C HILLS Orcs 6 2 5 2 2-3/1-2 75 D Dwarves 3 20 1 2-4 350 C Ogres 4 40 1 3-5 750 D Giants 7 5 60 3 10-20/5-10 2000 C Dragons 8 6 200 Fly+1 25-50 5000 D Dungeon Skeletons 2 3 2 1-2 40 E Zombies 2 5 1 2-2 50 E Ghosts 9 4 10 3 3-4 400 E Vampires 10 5 30 Fly+1 3-6 1500 E Demons 11 6 50 Fly+1 5-7 3000 E Notes: ------ 1 Archers have 12 shots 2 Archmages may cast 2 Fireball spells 3 Elves have 24 shots 4 Living Trolls regenerate to full hit points 5 Druids may cast 3 Lightning Bolt spells 6 Orcs have 6 shots 7 Giants have 6 shots 8 Dragons are immune to magic 9 Ghosts absorbs creatures they kill 10 Vampires heal thier own wounds equal to the damage they inflict 11 Demons may halve any troop Character Villains Leadership Maximum Spell Commission Advancement Caught # spells Power per week ---------------------------------------------------------------- Knight - 100 2 1* 1000 General 2 +100 +3 +1 +1000 Marshal 8 +300 +4 +1 +2000 Lord 14 +500 +5 +2 +4000 Paladin - 80 3 1* 1000 Crusader 2 +80 +4 +2 +1000 Avenger 7 +240 +5 +2 +2000 Champion 13 +400 +6 +2 +4000 Barbarian - 100 2 0* 2000 Chieftain 1 +100 +2 +1 +2000 Warlord 5 +300 +3 +1 +2000 Overlord 10 +500 +3 +1 +2000 Sorceress - 60 5 2 3000 Magician 3 +60 +8 +3 +1000 Mage 6 +180 +10 +5 +1000 Archmage 12 +300 +12 +5 +1000 * = Must learn magic to cast spells Morale Chart Units Morale Group A B C D E Other A N N N N N Units B N N N N N In C N N H N N Army D L N L H N E L L L N N L = Low morale (if any low in army) N = Normal morale H = High morale (only if all units are H) A Few = 1-9 Some = 10-19 Many = 20-49 A Lot = 50-99 A Horde = 100-499 A Multitude = 500+ Locations Locations Castles: X,Y Towns: X,Y Continentia Continentia ----------- ----------- Azram 30,27 Bayside 41,58 Cancomar 36,49 Fjord 46,35 Faxis 22,49 Hunterville 12,3 Irok 11,30 Isla Vista 57,5 Kookamunga 57,58 King's Haven 17,21 Nilslag 22,24 Lakeview 17,44 Ophiraund 6,57 Nyre 50,13 Portalis 58,23 Path's End 38,50 Rythacon 54,6 Quiln Point 14,27 Vutar 40,5 Riverton 29,12 Wankelforte 40,41 Xoctan 51,28 Forestria Forestria --------- --------- Basefit 47,6 Anomaly 34,23 Duvock 30,18 Dark Corner 58,60 Jhan 41,34 Elan's Landing 3,37 Mooseweigh 25,39 Midland 58,33 Quinderwitch 42,56 Underfoot 58,4 Yeneverre 19,19 Wood's End 3,8 Archipelia Archipelia ---------- ---------- Endryx 11,46 Centrapf 9,39 Goobare 41,36 Japper 13,7 Hyppus 43,27 Overthere 57,57 Lorshe 52,57 Simpleton 13,60 Tylitch 9,18 Topshore 5,50 Xelox 45,6 Yakonia 49,8 Saharia Saharia ------- ------- Spockana 17,39 Grimwold 9,60 Uzare 41,12 Vengeance 7,3 Zyzzarzaz 46,43 Zaezoizu 58,48 If your picture isn't next to the word LAME in the dictionary call these boards: Byte Bastard BBS 201-697-7001 Third Stone 201-652-7349 Wizzards Annex 201-402-0786