[-][-][-][-][-][-][-][-][-][-][-][-][-][-][-][-][-][-][-][-][-][-][-][-] [-] [-] [-] S H A D O W K E E P [-] [-] [-] [-] P A R T I I I [-] [-] [-] [-] [-] [-] Written by: LA THIEF [-] [-] Edited and Distributed by: Friendly Man [-] [-] [-] [-][-][-][-][-][-][-][-][-][-][-][-][-][-][-][-][-][-][-][-][-][-][-][-] ATTACK WEAPONS AND SPELLS Name Effect Power Target Duration Chance Weight Cost -------------------------------------------------------------------------- Axe 14 Bastard Sword 9 5% 45 8 Breaker Bar 5 30 2 Broad Sword 6 10% 24 5 Great Sword 11 57 13 Kinslayer Sword 25 6 10% 15 1900 Mace 5 24 4 Quarter Staff 4 15 1 Soggy Stick 2 9 0 Souleater Sword 15 3 15% 15 1500 Torch 3 48 8 1 Valkham Sword 25 4 5% 15 2000 Name Effect Power Target Duration Chance Weight Cost -------------------------------------------------------------------------- Darkfire Scroll 10 2 Single Death Scroll 50 8 Single 5 2000 Decay Scroll 15 5 Group 15 1000 Dissolve Scroll Destroyed 6 Single 5 1000 Fear Scroll Stop 4 Single 5% 17 450 Fire Scroll 20 5 Group 17 750 Fireball Scroll 15 4 Group 12 1000 Flame Scroll 8 3 Single 25 1000 Freeze Scroll Stop 4 Single 8% 15 1700 Maim Scroll 5 2 Group 25 1100 Slay Scroll 25 3 Single 25 500 Starflare Scroll 75 10 Group 15 8900 Stasis Scroll Stop 10 Group 16% 5 3000 Sunburst Scroll 100 10 Group 1 8500 Thrust Scroll 25 5 Single 17 3500 DEFENSIVE WEAPONS AND SPELLS Name Effect Power Target Duration Chance Weight Cost -------------------------------------------------------------------------- Great Shield 10 Medium Shield 7 20% 44 7 Name Effect Power Target Duration Chance Weight Cost -------------------------------------------------------------------------- Barrier 6 3 Group 5 Fortress Scroll 10 4 Single 6 20% 1 1250 Illusion Scroll Ignore 4 Group 5 12% 1 850 Moonfire Scroll 75 3 Single 6 15% 1 800 Protect Scroll 4 2 Single 5 25% 1 450 Sanctuary Scroll 10 6 Group 5 12% 1 1300 Shift Scroll Move 4 Group 20% 1 2000 Twilight Scroll Ignore 4 Single 5 15% 1 450 ARMOR Name Effect Power Target Duration Chance Weight Cost -------------------------------------------------------------------------- Chain Mail 6 Leather Armor 1 30 15 Plate Mail 10 240 300 Runic Plate 15 100 2000 Scale Mail 5 90 60 Silver Armor 20 150 2800 Studded Mail 3 60 30 MAGICAL ARTIFACTS Name Effect Power Target Duration Chance Weight Cost -------------------------------------------------------------------------- Amulet of Evil 13 5 Black Crystal 5 2 5 50% 2 600 Black Ring 5 75% 1 900 Chalice of Awe 100% 4 32000 Culdrom's Wand 10 1 75% 4 1000 Funny Rock 10 1 4 50% 1 700 Gem of Change Move 10 100% 1 3500 Gem of Darkness 5 5 100 50% 2 1300 Gloves of Cold 20 2 50 75% 8 1200 Hammer 0 100% 24 no cost Ragged Cloak Ignore 5 10 50% 12 1500 Ring of Life 5 33% 1 400 Rod of Power 8 3 60% 4 1300 Rogarth's Staff 127 20 50% 17 32000 Salve of Aid 10 95% 6 150 Shadow Cloak 75 4 10 70% 12 1300 Silver Helm 8 1 25 90% 20 18000 Smedly's Stick Move 5 80% 8 2800 Staff of power 50 4 10 75% 17 3000 Staff of Quiet 50 4 10 30% 15 1300 Sun Amulet Ignore 5 15 50% 12 1800 Wand of Travel Ignore 5 15 80% 4 1300 ENCHANCEMENT SPELLS Name Effect Power Target Duration Chance Weight Cost -------------------------------------------------------------------------- Cure Scroll 50 6 Single Guardian Scroll 8 5 Single 6 15% 1 600 Haste Scroll 10 1 Single 4 17% 1 400 Heal Scroll 10 2 Single 15% 1 450 Revive Scroll 8 Single 20% 1 300 Ward Scroll 5 2 Single 6 23% 1 850 Zombie Scroll 4 Single 20% 1 500 USEFUL ITEMS -------------------------------------------------------------------------- Goldens (1) Ornate Ring 1 300 Eldritch Staff 1 50% 15 500 Tiny-Sword 1 500 Book of Notes 6 1000 Silver Rose 3 1000 Book of Darkness 6 10000 Devil's Gem 2 32000 CHANCE: is the chance (percentage) the item or spell will work. DURATION: is the approximate number of turns the invocation lasts. EFFECT: is the numerical value or means by which the target is effected. POWER: shows the cost in power to use the spell or object. TARGET: either a single individual is affected, or a group. WEIGHT: is the object's weight, in a relative value.