BATTLE CHESS II: CHINESE CHESS For those of you who own BATTLE CHESS and are considering an upgrade to BATTLE CHESS II: CHINESE CHESS, beware! BCII only features the Chinese version of the royal game. Needless to say, I was somewhat disheartened to discover that my Queen had been replaced with Cannons and Ministers, and I now had a river to cross before I reached the other side of the board. (This review is based on the IBM version.) There are certain similarities to conventional chess, however. The objective of the game is still to checkmate your opponent's King; Rooks play a significant role, and the board contains 64 squares. But there are many differences. Chinese chess is played from point to point (a point being the corner of a square), not square to square; certain pieces can't cross the river that bisects the board; the King and Counsellors must remain in a five-point area known as the "Imperial Palace" and none of your five Pawns can promote upon reaching the last rank! (If endings are your favorite part of the game, I have a distinct feeling you may have an aversion to Chinese chess....) Navigation of BCII is accomplished through a combination of pull-down menus and macro keys. The four menus are self explanatory and include the major functions that seem necessary to successfully operate the program: "Disk" loads and saves games; "Move" forces and takes back moves; "Settings" provides sound and music(!) support and "Level" adjusts the time allotted and playing strength. Like BATTLE CHESS, a unique feature of BCII is the capability for use in conjunction with a modem. Want to play a "live" game of Chinese chess with someone? All that's required is a copy of the program and a modem. Probably the principal reason for purchasing BCII, though, is for the entertainment value provided by the program's animation. All pieces resemble their names. For example, Pawns are foot soldiers that don't just move forward, they walk. Captures are particularly amusing, as Cannons shoot across the board and sword fights determine the control of a point! However, there is a rather steep price to be paid for all the "bells and whistles." That cost comes in terms of an often agonizingly slow response time to commands (which may also be due to my machine -- an XT compatible.) More significantly, BCII is the only chess program that I've had difficulty running. Machine freeze-ups during animation became commonplace. Program Requirements: IBM, Tandy, and 100% compatibles. Color monitor required; supports MCGA, CGA, EGA, and VGA. RAM: 512K for CGA/EGA and 640K for MCGA/VGA. DOS 2.1-4.1. Mouse and joystick support. Supplied on 3.5" and 5.25" disks. Not copy protected. A glossy-covered, 32-page operations guide is included. It is clearly written and adequately describes each function. The majority of the booklet consists of instructional material and background intended for the newcomer to Chinese chess. Technical support can be obtained by calling Interplay Productions (who also have their own support area in the Game Publishers Forum [GAMPUB] on CompuServe). Assuming my performance problems can be discounted as due to a lack of sufficient RAM (despite having more available than the required 512K), I can only recommend BCII to devotees of Chinese chess or those who wish to try a new variation of the royal game. But if you buy BCII expecting to find an upgrade of the original BATTLE CHESS, you may be disappointed. BATTLE CHESS II: CHINESE CHESS is published and distributed by Interplay Productions.