LAST BATTLE All is not well with the world. War has devastated the lands, and an evil power has set up an empire where good people are treated like slaves. Enter the mighty hero Aarzak and his two companions Max and Alyssa. Aarzak went to battle, using the most elite and secret of the martial arts, JET KWON DO. He defeated the Duke, master of TAE KUNG FU and protector of the empress Sophia. The land was freed (sound familiar?). Gromm, Gross, and Garokk, the three strongest generals of Duke's armies, escaped and plotted to get back into power. One day they staged an attack on the capital city and took Alyssa captive. Impressed with this display of power, Aarzak treks to the Ultimate Savage Land to defect and see if he can join the forces of Garokk. Just kidding, just kidding!!! This is LAST BATTLE, a game for Sega Genesis. It's an action/martial arts oriented game, where you take up the role of Aarzak and take the fight to the forces of Gromm, Gross and Garokk in the Ultimate Savage Land. LAST BATTLE is divided into four main chapters; each chapter being divided into seven to ten areas. While mostly a chop-socky, kick-and-punch sort of game, there is some planning involved also in determining what path to take through each chapter and which area to move through next. There is not much variety of martial arts moves in LAST BATTLE. You punch, you kick, you jump up, and kneel. You may punch or kick while jumping or kneeling. While most foes go down to just about any attack, some foes are a little tricky, and should be taken out with a specific strike; i.e. The soldiers with three-prong spears have a longer reach and are very difficult to take out with a kicking technique; a punch, preferably a kneeling punch, is your best bet against them. Keep an eye on your power gauge. When it passes the necessary white marks, you obtain a special Power Up. During Power Up, Aarzak sheds his upper body garment as his chest and arms expand with muscle. Your attacks are also a bit different, and far more efficient than before. Finally, you take less damage from enemy attacks; your life gauge decreases less. At the end of certain areas, Aarzak meets up with various allies and foes in the game. They will talk briefly with you and give you a minor hint on what to do next. Even when the person you meet is an enemy, the enemy often will suddenly become your ally. Duke will try to stop you from getting to Sophia, for example, but if you beat him, both of them will help you, for Alyssa is Sophia's daughter. The head pirate, Dare-Devil, will defend his ship against you; beat him and he'll take you across the sea. LAST BATTLE has few unique features that distinguish it from other action martial arts games, such as Kung-Fu Master or Double Dragon, but it does have a couple of them. One of them is the occassional increases in defense strength, and in the maximum value Aarzak's power gauge can reach. The most original feature of the game is the labyrinth area you will find in each chapter. In a labyrinth, the time limit set to finish the area is suspended; you may take all the time you want to finish. You must evade or strike away rocks, axes, arrows, and even cabbages that occassionally fall or shoot at you. Enter the rooms, and you can regain some lost life energy. If you finish, your life gauge will be restored completely, and you may exit the labyrinth. Some labyrinths may not be entered immediately; e.g. you must defeat Duke to get into the labyrinth in chapter 2, and you must defeat Gross (who, by the way, just HAPPENS to be Aarzak's amnesiac older brother!) to get into the labyrinth in chapter 4, which contains what you need to earn the right to do battle with Garokk. What makes LAST BATTLE a good game? For starters, it has the graphics and three-dimensional effect that Genesis does to such perfection in so many of its games. The animation, while not necessarily top-notch, is excellent, and the sound, while also less than outstanding, is very good. The number of total areas which you must fight your way through makes LAST BATTLE a fairly long game so it will provide you with hours of entertainment while you are learning it, and at least a half-hour's worth when you can defeat Garokk and win the game. The closing sequence is not very exciting but the graphics are good and the music is pleasant to listen to. The biggest problem with LAST BATTLE is simply this: it's an older game, in fact, one of the oldest games that is available for Genesis. As such, it it is not as jam-packed with features as the newer games like Mickey Mouse. LAST BATTLE is much better than such games as Altered Beast, Ka-ge-ki and Mystic Defender but barely holds its own with Budokan and cannot compare with such top Genesis hits as Shadow Dancer, Revenge of Shinobi, Strider, and Golden Axe. Overall, LAST BATTLE should prove to be an exciting, satisfying game for fans of martial-arts oriented action games, and if you can obtain the game secondhand or used, there isn't any reason not to include it in your game library. However, there are too many superior games out for the Genesis by now to select LAST BATTLE over them. On a scale of 1 to 10, I would give LAST BATTLE a 7; above average, for it is a competent game, but still on the low side because of the newer and better games available. LAST BATTLE is produced by Sega of America, Inc.