SKY SHARK SKY SHARK from Taito Corporation offers good graphics, five missions, "V-Max! Fastloader," a "Continue" option, a two-player option, joystick control, and copy protection. This review is based on the Commodore 64/128 version of the game; IBM-PC version notes follow. As home arcade games go, we've seen better; we've also seen worse, which puts SKY SHARK somewhere in the middle. There is plenty of on-screen activity: enemy tanks, planes, ships, flak, and explosions. With the Continue option, completing the game's five missions in one sitting is a major possibility. The goal of SHARK is to pilot a P-40 aircraft over jungle, ocean, and desert terrain, and withstand the assaults of the enemy. You begin with four P-40s, each of which is armed with machine guns and three bombs. The action starts and ends at airfields. A P-40 is lost when it's hit by flak or if it runs into another aircraft. Enemies include groups of tanks, gun emplacements, squadrons of flying fortresses and bandit fighters, gunboats, and battleships. Each has to be hit more than once, and you should expect flak even as enemies are disappearing off-screen. The C64 screen display consists of the current terrain, which scrolls vertically. Enemies appear from the top and sides of the terrain; tanks like to hide beneath the trees. In order to avoid flak and survive until you reach the airfield, you must guide your P-40 back and forth and up and down the terrain. An extra P-40 is awarded for every 50,000 points; a completed mission earns 30,000 points beyond what you've already earned. Destroying a ground target sometimes displays a "B" which, when flown over, adds a bomb; any bomb remaining at the end of a mission earns 1,000 points. The machine gun fires two bullets. Should you shoot down all eight planes in a red formation, an "S" appears; when you capture it, your machine gun power is increased. This can be done six times, and the second and sixth upgrades allow, respectively, four and seven shots to be spread in wide patterns. Shoot down all eight planes in the white formation and the "1P" symbol appears; capturing it adds a P-40. Shooting down all planes in the yellow formation is worth 1,000 extra points. If you lose all your P-40s, the Continue option will let you pick up where you left off, assuming you press the joystick button before the timer runs out. Although the instruction manual says this option is available only three times, it's really available five times. SHARK is controlled with a joystick, which moves your craft in any direction; the button fires the machine guns. The spacebar drops bombs, and the Commodore key pauses the action. The program disk is copy-protected. The V-Max! Fastloader (from Alien Technology Group) loads the game and new missions with blazing speed. SKY SHARK looks good on the C64. Terrains and enemy attackers are clear and understandable. The joystick worked fine, and the game played easily. Like other Taito arcade games (ARKANOID, ALCON), SKY SHARK's goal is to destroy you instantly, which creates frustration the first few times you play. Still, the patterns of the attackers are always the same, and the game can be conquered without getting a migraine. The Continue option is good because you can keep playing; it's bad because it provides the opportunity to complete all five missions in one sitting, thus transforming SKY SHARK into a shelf curio. Do you really need another knickknack? IBM-PC VERSION NOTES SKY SHARK will run on the IBM PC, XT, AT, PS/2, Tandy 1000, and 100% IBM compatibles. To run the program you will need at least DOS 2.1 or higher. SKY SHARK supports many graphics modes: CGA, EGA, VGA, Hercules monochrome (512K), and Tandy 16-color (640K). SKY SHARK also takes advantage of the Ad Lib sound card. The program comes on two 5-1/4" disks and one 3-1/2" disk, and it is copy-protected. The program uses the familiar key-disk method of copy protection, so you can install it on your hard drive. The game comes with two manuals. One manual describes how to load the game and how to install it on your hard disk. The other manual gives you all of the game options. I would expect many of the options to be the same as in the main review. As with most IBM games, SKY SHARK comes with an setup program that will install the game on your hard disk. SKY SHARK also will let you use a joystick, mouse, keyboard, or switched joystick. I used a joystick to play this version. Controlling the plane is very easy. The plane moves swiftly across the screen and responds infallibly to every joystick movement. Playing SKY SHARK isn't very enjoyable when using a keyboard. I played SKY SHARK in CGA and EGA/VGA modes. CGA is bland; you can't really tell what's going on when you're running SKY SHARK in CGA mode. EGA/VGA mode (VGA runs in EGA mode only) looks great. Everything is clearly defined, and the program seems to handle well. Being able to tell the difference between a tree and your plane really helps things! The graphics did seem slightly choppy, but this could be due to my current hardware setup. SKY SHARK is a nice arcade game. Nothing fancy, but it works. Unfortunately, I don't have an AdLib or Tandy 3-voice sound, so I couldn't take advantage of the superior sound quality. SKY SHARK is published and distributed by Taito Corporation. *****DOWNLOADED FROM P-80 SYSTEMS (304) 744-2253