EPISOD.LWS Copyright 1991 M. Peshota All Rights Reserved. This is a list of all installments of "The Adventures of Lone Wolf Scientific" and when they first appeared--as well as sneak previews of future installments: I -- "The Computer Genius Goes to Work" -- The worst thing that can happen to a globe-trotting computer genius is gainful employment. From a curb outside an artificial intelligence company, computer genius S-max contemplates the wreckage of his employment history. He desperately hopes the rescue mission is properly wired for his needs. (1.21.91) II -- "The Second Renaissance of Space Exploration Technology and What Happened to It" -- Bashful boychild software engineer Andrew.BAS stumbles unwittingly into the neurosis and smashed dreams of the military- industrial complex. Within days he loses his soul while waiting for a government security clearance. (2.4.91) III -- "When Men of Destiny Meet" -- Robbed of the last vestiges of his engineering school idealism, the dimpled young software engineer's spirits improve when he befriends another man who also failed to get a job on the space shuttle. (2.18.91) IV -- "Welcome to The People's Republic of Engineering -- Abandon Hope Ye Who Enter Here" -- Andrew.BAS, the kid computer programmer who looks like the kind of computer programmer Norman Rockwell would have drawn, is horrified to learn that he will be writing batch files to aim nuclear missiles. Meanwhile, his new officemate gets into a snit with their boss over anti-static boot mats. (3.4.91) V -- "Bad Days Befall The People's Republic of Engineering" -- Super engineer-manager Gus Farwick contemplates his newest problem employee and formulates ways to keep him safely in his office. (3.18.91) VI -- "A Day in the Life of Two Defense Workers" -- S-max and Andrew.BAS struggle to adjust to their new lives as defense contractor workers. When the computer builder tires of his responsibilities keeping track of "super-string defense links," he convinces his officemate that they should design a closet-sized replica of NASA's Mission Control. (4.1.91) VII -- "The House Guest with 172 Soldering Irons" -- Andrew.BAS naively offers his homeless officemate a place to sleep. He and S-max are barely out of the company parking garage when the generous-to-a-fault programmer begins to regret his offer of hospitality. (4.15.91) VIII -- "The House Where Andrew.BAS Lived" -- The home of a computer programmer is always a special place. It's where free and perfect cerebral sensibility clash with a complete ineptitude with tangible things. Andrew.BAS's house is no exception. Overbearing houseguest S-max decides that, even though it's nowhere near a Radio Shack, it's an ideal place to inhabit indefinitely. (4.29.91) IX -- "The Ghost of Alan Turing" -- Monkish assembly language wizard Austin Jellowack is pestered by an unwelcome pal from a higher programming realm. (5.15.91) X -- "Tense Moments in Mission Control" -- A tense morning at Dingready & Derringdo Aerospace is made even more so by a visit from boss Gus Farwick. Clipboard and camera in hand, the conniving engineer manager is busy compiling documentation to terminate the employment of his two least favorite research engineers. (6.3.91) XI -- "Revenge on the Bureacratic Puppet Creature" -- Computer genius S-max discovers that the cans of twine that his boss has put him in charge of are not "super-string links between key defense systems," but plain old kite- string. (6.24.91) XII -- "The Last Words Bomb" -- Revenge bent, S-max pilfers the program code for Dingready & Derringdo Aerospace's newest smart bomb. Unfortunately, the short-tempered computer genius cannot make sense of its inscrutable user- interface. (7.15.91) XIII -- "A Humane Interface for a 'Peace-Keeping Tool'" -- When S-max begs his officemate to write a new user-interface for a smart bomb, the programmer refuses, expressing reluctance to use his programming talents to create a better "instrument of death." The computer builder explains to him the concept of a "peace-keeping tool." (8.5.91) XIV -- "A Smart Bomb with a Language Parser" -- S-max attempts to thwart The Last Words Bomb's language parser, but to no avail. He discovers that program code is often more stubborn than human will. (8.26.91) XV -- "The High-tech Weapons Demonstration" -- Is trouble on the way when Dingready & Derringdo Aerospace demonstrates their newest crop of computer-guided weapons to military dignitaries? (9.16.91) XVI -- "Two Guys in a Garage" -- When the bashful programmer and the tempermental computer builder find themselves without jobs, paychecks, government security clearances, or viable character references, they decide to do when any two desperate men would do: they start a high- tech company together. (10.30.91) XVII -- "The Early Days of a High-Tech Company Are Magic" -- Dreams of shrinkwrap and dollar signs soon give way to the harsh realities of starting a high-tech firm when S-max and Andrew.BAS haggle over who will be head of research, whether moving the computer builder's dirty socks and old magazines out onto the porch will inhibit his ability to design innovative circuits, and whether programers have legal rights in any of the 50 states. (11.18.91) XVIII -- "The Couch, the File Cabinet, and the Calendar" -- After the two entrepreneurs stay up all night bickering over how the file cabinet, the calendar, and the research and development should be arranged, an irrate neighbor intercedes and offers some valuable business advice. (12.9.91) XIX -- "Engineering the Future of American High-Technology" -- With a company name and sign on the door, and the nettlesome question resolved of who will serve as vice president of R and D on Monday mornings, the two entrepreneurs set out to conceive the very future of American high-technology. (1.7.92) XX --"What Research and Development Was Always Meant To Be" -- Computer genius S-max has a midnight brainstorm, and Andrew.BAS is left wondering whether their business venture can survive. (3.7.92) XXI -- (UPCOMING 3.29.92) "What Is a Computer Operating System?" -- S-max puts the finishing touches on his seminal Coin-Operated Computer Operating System. He reflects on the role of the computer operating system in modern society--and how it is about to be changed forever by the wirey contraption with the rabbit-ear antenna on his desk. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ If you enjoy "The Adventures of Lone Wolf Scientific" please upload installments to other BBS's. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++