DDDD L Presents... D D L O------------------------------------------O D D L | Ultima I (THE NEW VERSION) DOX | D D L | Typed by: Hobin Rood | DDDD ark LLLLL ogic O------------------------------------------O /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ \/\/ D D \/\/ /\/\ A \ :::::::::::::::::::::::::::::::: / A /\/\ \/\/ R ::: CRACKED BY: THE BACK BAY HACKER ::: R \/\/ /\/\ K / :::::::::::::::::::::::::::::::: \ K /\/\ \/\/ \/\/ /\/\ L *** SPECIAL THANX: THE ENIGMA *** L /\/\ \/\/ O --- ALSO THANX: BRIAN FIST --- O \/\/ /\/\ G G /\/\ \/\/ I 01/08/87 I \/\/ /\/\ C C /\/\ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ QUICK REFERENCE DOX Ability Descriptions: Strength: Determines the severity of thy blows Agility: Determines the probability of successfullt striking a foe, as well as the probability of avoiding attacks. Stamina: Determines thine ability to survive wounds in battle, as well as the probability to stay on thy feet at the local alehouse. Charisma: Affects the selling price of one's possessions at shoppes. Wisdom: Determines the reliability of spellcasting, and the purchase price of the spells themselves. Intelligence: Affects Both the potency of offensive spells and the purchase price of goods in shoppes. Racial Bonuses: | Class Bonuses: Human + 5 Intelligence | Fighter: +10 Strength & +10 Agility Elf + 5 Agility | Cleric: +10 Wisdom Dwarf + 5 Strength | Wizard: +10 Intelligence Bobbit - 5 Strength + 10 Wisdom| Thief: +10 Agility COMMANDS: A)ttack: attempt to harm opponent with whatever weapon thou dost currently hold. Must be followed with a direction key, unless thou art in a dungeon. B)oard a horse, raft, frigate, or other form of transport-if thou're standing on it. C)ast a spell. Thou must first commit the intended spell to memory by means of the R)eady command. D)rop: Dispose of undesired items whilst in a towne or castle, permanently. E)nter the towne, castle, dungeon, etc. thou art standing on. F)ire on foes using the guns of your ship or other vehicle. G)et: Pick up items which thou art standing adjacent to while in castles/etc. H)yperJump: Enables thee to travel faster than light speed to other stellar sectors -- if the means are available... I)nform and Search: Reveals the names and places of things that may be E)ntered. Also permits detection of secret doors in dungeons, and may grant a view of surrounding areas in some future crafts. K)limb a ladder in a dungeon. N)oise: toggle sound on/off. O)pen a coffin in a dungeon. Q)uit and save your game to disk. R)eady Armour, Weapons, or Spells for use. S)teal stuff from towne shops. P.S: the guards hate this . T)ransact with kings or merchants. U)nlock chests in dungeons to see what's in them. V)iew change: Switches the view in modern craft between front and top viewing modes. X)-it: Leave behind or dismount current craft and travel on foo. Z)tats: Shows vital statistics, possessions, and spells. Also useful to temporarily stop the passage of time in the game. CTRL-A)ccelerator: On the Apple ][GS and other Apple ][s equipped with certain accelerator cards, accelerated mode may be toggled on and off by simultaneously pressing the 'CTRL' and 'A' keys. (Spacebar) Pass: Causes the passage of time (and consumtion of food). MOVEMENT: Either '[' | | <-- --+-- --> or ';'---+---''' [single quote] | | '/' '/' AREA: Function of: N S E W Outdoors/Townes North South East West Space Increase/decrease velocity turn right/left Dungeons Forward Turn Around turn right/left Call these boards: Pandemonium............<414>-352-5982 AE/CF/BBS/10 meg. Death Star AE..........<313>-261-1968 20 meg./AE:TAC Dragon's Den...........<617>-922-1917 AE/CF/BBS/20 meg. Trade Center...........<201>-256-4202 AE/CF/BBS/20 meg. Capital Connection ....<916>-448-3402 AE/CF/BBS/20 meg. Red Sector A...........<313>-591-1024 AE/CF/BBS/20 meg. -1/8/87